playcanvas / playcanvas/engine
Have separate control for X and Y axis in the the scaling of particles (2D and 3D)
Open
Nobody has claimed this yet.
area: particles
enhancement
- Dominant language
- JavaScript
- Stars
- 16.8k
- Forks
- 2k
- Avg merge
- 4h 32m
- Merged PRs (30d)
- 222
Description
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start with the linked forum request and locate the particle-system code for scaling in both 2D and 3D. No source file or test is named in the issue, so first identify the relevant public controls and existing particle tests; done should provide separate X- and Y-axis scaling controls for both modes.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- javascript
- Domain
- game-dev
- Issue type
- Feature
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 35/100