playcanvas / playcanvas/engine
Animations and animation state graphs do not load properly with templates
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- Dominant language
- JavaScript
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- Forks
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- Avg merge
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- Merged PRs (30d)
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Description
After loading a template at run-time into the scene, animated objects in the template do not play.
The issue seems to be that the animation state graph and animation assets that are linked to the objects in the template are not loaded together with the template or no loaded in the right order. Pre-loading these solves the problem, but is not ideal in terms of optimization and can be messy to keep track of.
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reproducing the issue with a template loaded into a scene at runtime, then trace how its animation state graph and animation assets are loaded. Done means animated objects from the template play correctly without requiring those assets to be pre-loaded.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- javascript
- Domain
- game-dev
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100