playcanvas / playcanvas/engine

Lightmapper doesn't work with physical light units

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#4,656 3 comments 0 reactions 1 assignee View on GitHub

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area: graphics
Dominant language
JavaScript
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Description

Description

The PR #4618 changes the way light intensities are handled. With these light intensities, lightmaps using 8 bits per channel won't be able to store the intensities, so another solution is needed.

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