playcanvas / playcanvas/engine
White outline on black tiled sprites in editor and runtime
Open
Nobody has claimed this yet.
area: graphics
- Dominant language
- JavaScript
- Stars
- 16.8k
- Forks
- 2k
- Avg merge
- 4h 32m
- Merged PRs (30d)
- 222
Description
Description
Tested on 2560x1440
Demo project: https://playcanvas.com/editor/scene/1448233
Steps to Reproduce
- Add sprite with dark color side, make it tiled
- Add it to the scene, increase width or height. Depends on the dark color side
- Move camera in an editor or in a runtime
- White line blinks

Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start with the linked demo project and reproduce the blinking white line using a dark-sided tiled sprite while moving the camera in the editor and runtime. Trace the tiled sprite rendering path from that reproduction; done means the white outline no longer appears in either context.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- javascript
- Domain
- computer-graphics
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 42/100