playcanvas / playcanvas/engine
Animation Events for Sprites
Open
Nobody has claimed this yet.
area: animation
area: sprites
enhancement
- Dominant language
- JavaScript
- Stars
- 16.8k
- Forks
- 2k
- Avg merge
- 4h 32m
- Merged PRs (30d)
- 222
Description
I'm hoping to have a way of firing animation events from animated sprites in the same way that you can with skeletal animation tracks.
Original Forum Post: https://forum.playcanvas.com/t/animation-events-on-sprites/25030
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by locating the existing skeletal animation track event behavior and the animated sprite animation entry points. Compare how events are represented and triggered, then verify that animated sprites can fire equivalent events at the intended animation points with coverage for the new behavior.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- javascript
- Domain
- game-dev
- Issue type
- Feature
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100