playcanvas / playcanvas/engine

Ammo.js impossible to free memory + high memory initialization

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#3,889 3 comments 0 reactions 1 assignee View on GitHub

@willeastcott is already working on this.

Since Sep 19, 2026.

area: physics
Dominant language
JavaScript
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Description

When Using ammo.js, on low end devices initializating 64 mb of memory could end in a crash (ionic).
When destroying the app, it should also free that 64 mb of space, I could manage to delete the every HEAP of Ammo.js but other arrays are stored in the Ammo context and can not be free.

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