playcanvas / playcanvas/engine
Bloom post effect creates 'outline' on models via the Oculus Quest browser
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- Dominant language
- JavaScript
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Description
Forum thread: https://forum.playcanvas.com/t/edge-of-model-flickering-in-immersive-vr/23402
Looks like it's specific to the browser and not VR in this case as the issue is visible in non VR. Haven't yet been able to reproduce the issue on a desktop browser yet.
The outline colour is the same colour as the fill colour on the camera if that helps narrow down a cause.
Project: https://playcanvas.com/editor/scene/1305663
Video:
Notice the launch tab, the outline on the models changes as I change the fill colour
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start with the linked forum thread, PlayCanvas project, and video, then compare the bloom post effect on the Oculus Quest browser in VR and non-VR. Investigate why the model outline follows the camera fill colour; the issue is done when the outline no longer appears or changes with that colour.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- javascript
- Domain
- computer-graphics, web-dev
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 35/100