playcanvas / playcanvas/engine
Collision and triggers for UI elements
Open
Nobody has claimed this yet.
area: physics
enhancement
- Dominant language
- JavaScript
- Stars
- 16.8k
- Forks
- 2k
- Avg merge
- 4h 32m
- Merged PRs (30d)
- 222
Description
It seems that PlayCanvas doesn't support triggers and collision detection for UI elements. What about 2D games on the screen guys? I am writing to ask for collision and trigger support on UI as well.
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
No files, tests, or entry points are named in the issue. Start by locating the UI-element and collision systems, then clarify the design for collision and trigger support in 2D screen-based games; done would require an agreed scope and demonstrated behavior.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- javascript
- Domain
- game-dev
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 20/100