playcanvas / playcanvas/engine
Cubemap faces loading with public API
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@mvaligursky is already working on this.
Since Oct 7, 2021.
area: graphics
docs
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Description
Currently when loading cubemap faces, we use code such as
const cubemapAsset = new pc.Asset('xmas_cubemap', 'cubemap', null, {
textures: [
assets.xmas_posx.id, assets.xmas_negx.id,
assets.xmas_posy.id, assets.xmas_negy.id,
assets.xmas_posz.id, assets.xmas_negz.id
]
});
cubemapAsset.loadFaces = true;
which uses nun-public loadFaces property.
We should consider making this property public, or provide different public API to load cubemap faces.
See it mentioned here: https://github.com/playcanvas/engine/pull/3548#discussion_r723319766
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