playcanvas / playcanvas/engine

Be able to choose particle system scaling mode between local and hierarchy

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#3,412 1 comment 1 reaction 0 assignees View on GitHub

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area: particles enhancement
Dominant language
JavaScript
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Forks
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Avg merge
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Merged PRs (30d)
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Description

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start with the particle-system scaling behavior described in the issue and compare the linked Unity MainModule scalingMode reference. Determine how the requested local and hierarchy modes should affect particles, then verify that both modes work as intended in the engine. The issue names no source files or tests, so locating the relevant particle-system entry points is part of the work.

Written by the indexing model from the issue text.

Assessment

Tech stack
javascript
Domain
computer-graphics, game-dev
Issue type
Feature
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
35/100

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