playcanvas / playcanvas/engine
To be able to use a custom emission shape/mesh for the particle system
Open
Nobody has claimed this yet.
area: particles
enhancement
- Dominant language
- JavaScript
- Stars
- 16.8k
- Forks
- 2k
- Avg merge
- 4h 32m
- Merged PRs (30d)
- 222
Description
(Request from client)
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
The issue only requests custom emission shapes or meshes for the particle system and names no files or tests. Start by locating the particle-system entry point and existing emission-shape handling, then determine the supported shape and mesh inputs, compatibility requirements, and tests needed to define completion.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- javascript
- Domain
- computer-graphics, game-dev
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 20/100