playcanvas / playcanvas/engine

To be able to use multiple sprites or models in a particle system

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#3,400 4 comments 0 reactions 0 assignees View on GitHub

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area: particles enhancement
Dominant language
JavaScript
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Avg merge
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Merged PRs (30d)
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Description

(Request from client)

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by locating the particle-system entry point and reviewing how sprites or models are currently represented. Clarify the supported multiple-sprite/model behavior and its completion criteria with maintainers before implementation, since the issue names no files or tests.

Written by the indexing model from the issue text.

Assessment

Tech stack
javascript
Domain
computer-graphics, game-dev
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Active
Clarity
Needs clarification
Newbie friendliness
35/100

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