playcanvas / playcanvas/engine

Expose Animation binding data stored in the GLB file

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area: animation area: gltf enhancement
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JavaScript
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Description

GLB files contains animation binding information, which we could possibly expose and allow anim component (in some basic state) to be automatically created on appropriate entities.

See specification here: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#animations

A PR which implements a version of this is here: https://github.com/playcanvas/engine/pull/2385

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