playcanvas / playcanvas/engine
Make batching functionality less of a black box
Open
@mvaligursky is already working on this.
Since Jul 8, 2021.
area: graphics
docs
enhancement
performance
- Dominant language
- JavaScript
- Stars
- 16.8k
- Forks
- 2k
- Avg merge
- 4h 32m
- Merged PRs (30d)
- 222
Description
Batching works well, but could be improved to help users get the most benefits:
- user manual update on best practices
- perhaps batching report (to log) - list of created batch groups and what failed to batch them more (different material, mesh instance parameter, mesh sizes ..)
Contributor guide
First steps
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- Open a pull request that references the issue number.
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