playcanvas / playcanvas/engine

Anim State Graph sub graphs

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area: animation enhancement
Dominant language
JavaScript
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Description

Feature request for the anim graph where users are able to set their own grouped state which will make managing transitions from a group of states easier to manage.

We have ANY which is all states, having a 'state' that references other states will allow easier splitting and managing which transitions can be used without excessively creating the same transitions (one per single state)

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First steps

  1. Read the whole issue, then the project's contributing guide.
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  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

No file, test, or implementation entry point is named. Start by locating the anim graph and transition-handling entry points, then define how a user-defined grouped state references other states and how transitions into and out of the group should work. Done means grouped states make repeated per-state transitions unnecessary while preserving manageable transition behavior.

Written by the indexing model from the issue text.

Assessment

Tech stack
javascript
Domain
game-dev
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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