playcanvas / playcanvas/engine

Add randomised offset option in Anim State Graphs

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area: animation enhancement
Dominant language
JavaScript
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Description

In the Anim State Graph, it would be great to have a randomised option for the offset to allow for more interesting scenes when the entities all have the same canned animation and are triggered at the same time.

image

Eg

Spawning a number of NPCs at the same time to have different start times on the idle anims
A cheering crowd when someone scores

Contributor guide

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First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by locating the Anim State Graph offset handling and read how animation start times are currently applied. The change is done when users can choose a randomized offset so simultaneously triggered entities begin at varied points, including NPC idle animations and cheering crowds.

Written by the indexing model from the issue text.

Assessment

Tech stack
javascript
Domain
game-dev
Issue type
Feature
Difficulty
3/5
Estimated time
1-2 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
35/100

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