playcanvas / playcanvas/engine
Add randomised offset option in Anim State Graphs
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- Dominant language
- JavaScript
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Description
In the Anim State Graph, it would be great to have a randomised option for the offset to allow for more interesting scenes when the entities all have the same canned animation and are triggered at the same time.

Eg
Spawning a number of NPCs at the same time to have different start times on the idle anims
A cheering crowd when someone scores
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by locating the Anim State Graph offset handling and read how animation start times are currently applied. The change is done when users can choose a randomized offset so simultaneously triggered entities begin at varied points, including NPC idle animations and cheering crowds.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- javascript
- Domain
- game-dev
- Issue type
- Feature
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100