playcanvas / playcanvas/engine

Raycast result exclude back collider face

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#2,516 3 comments 2 reactions 0 assignees View on GitHub

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Dominant language
JavaScript
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Description

Currently, the .raycastAll() method of the rigidbody system reports all the collisions along its way. This also includes the back faces of the colliders. A proposal is to exclude those from the raycast result.

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First steps

  1. Read the whole issue, then the project's contributing guide.
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  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by locating the rigidbody system implementation of .raycastAll() and trace how its collision results are assembled. Verify how front and back collider-face hits are identified; done means back-face collisions are excluded while the remaining raycast results are preserved.

Written by the indexing model from the issue text.

Assessment

Tech stack
javascript
Domain
game-dev
Issue type
Feature
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
42/100

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