playcanvas / playcanvas/engine
Static batching does not work when loading scenes additively
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@mvaligursky is already working on this.
Since Sep 30, 2020.
area: graphics
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- JavaScript
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Description
Forum Post: https://forum.playcanvas.com/t/static-batching-for-additive-scene-loading/15069
Sample Project: https://playcanvas.com/project/723629/settings
Description
When additive loading a scene, the static batched models in this scene don't get loaded/rendered.
Steps to Reproduce
- Open sample project: https://playcanvas.com/project/723629/settings
- Start from "Master" scene
- Click "Load Van Scene"
- Observe that just 1 van (with dynamic batching) gets loaded, but not the other van (with static batching enabled)
Contributor guide
First steps
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- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
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