playcanvas / playcanvas/engine

Static batching does not work when loading scenes additively

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#2,455 8 comments 0 reactions 1 assignee View on GitHub

@mvaligursky is already working on this.

Since Sep 30, 2020.

area: graphics
Dominant language
JavaScript
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Description

Forum Post: https://forum.playcanvas.com/t/static-batching-for-additive-scene-loading/15069
Sample Project: https://playcanvas.com/project/723629/settings

Description

When additive loading a scene, the static batched models in this scene don't get loaded/rendered.

Steps to Reproduce
  1. Open sample project: https://playcanvas.com/project/723629/settings
  2. Start from "Master" scene
  3. Click "Load Van Scene"
  4. Observe that just 1 van (with dynamic batching) gets loaded, but not the other van (with static batching enabled)

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First steps

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  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

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