playcanvas / playcanvas/engine
Unity like Scriptable object
Open
Nobody has claimed this yet.
enhancement
- Dominant language
- JavaScript
- Stars
- 16.8k
- Forks
- 2k
- Avg merge
- 4h 32m
- Merged PRs (30d)
- 222
Description
Feature request to be able to have an asset that holds data such as references to other assets, etc.
Should be able to change the values at runtime too.
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
The issue names no files, tests, or entry points, so first investigate how PlayCanvas currently represents assets and runtime data. Clarify the expected behavior for asset references and runtime value changes, then define completion criteria and tests for the agreed design.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- javascript, unity
- Domain
- game-dev
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100