playcanvas / playcanvas/engine
When an asset fails to load, only call console.error if there is no callback
Open
Nobody has claimed this yet.
enhancement
- Dominant language
- JavaScript
- Stars
- 16.8k
- Forks
- 2k
- Avg merge
- 4h 32m
- Merged PRs (30d)
- 222
Description
This helps clean up the logs rather than having 2 console logs per error.
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Begin by locating the asset-loading error path and tracing how callback presence affects error reporting. Reproduce an asset-load failure with and without a callback, then verify that console.error is called only when no callback is supplied and that duplicate logs are eliminated.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- javascript
- Domain
- web-dev
- Issue type
- Bug
- Difficulty
- 2/5
- Estimated time
- 1-3 hours
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100