playcanvas / playcanvas/engine

Add convenience functions for getting world/screen coordinates for an element

Open
#1,700 9 comments 4 reactions 0 assignees View on GitHub

Nobody has claimed this yet.

area: ui enhancement
Dominant language
JavaScript
Stars
16.8k
Forks
2k
Avg merge
4h 32m
Merged PRs (30d)
222

Description

It's currently not obvious how to go from a screen component's coordinates (for a given element) to physical screen coordinates and then on to world coordinates. For example, if you want to place a particle system at the location of a UI element. One or more utility functions to make this easy should be added to the API.

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

No files, tests, or entry points are named. Start by locating the screen component coordinate APIs and existing physical-screen/world-coordinate conversion entry points. Define the utility API around the particle-system example, then verify that an element’s location converts through both spaces.

Written by the indexing model from the issue text.

Assessment

Tech stack
javascript
Domain
computer-graphics, game-dev
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

Get new issues in your inbox

A short digest of beginner-friendly GitHub issues.