playcanvas / playcanvas/engine
Blend mode selector on text elements
Open
Nobody has claimed this yet.
area: ui
enhancement
- Dominant language
- JavaScript
- Stars
- 16.8k
- Forks
- 2k
- Avg merge
- 4h 32m
- Merged PRs (30d)
- 222
Description
Sometimes it is useful to choose the blend mode on text, e.g. use multiply mode. Image elements support a custom shader, but text elements don't.
Could implement this using a override option on the entity.
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
No files or tests are named. Start by locating the text-element rendering path and comparing it with the image-element custom-shader path, then determine how entity override options are handled. Done means text elements can select a blend mode such as multiply through the proposed override option.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- javascript
- Domain
- computer-graphics
- Issue type
- Feature
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100