playcanvas / playcanvas/editor

Expose cubemap rotation in Material Inspector

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#987 1 comment 0 reactions 0 assignees View on GitHub

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area: assets area: editor interface area: ui enhancement
Dominant language
TypeScript
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Forks
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Avg merge
1d 29m
Merged PRs (30d)
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Description

Material inspector

image

Global rendering settings
image

Not sure if it this is an Editor only issue or if it needs engine support as well

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by comparing the Material Inspector with the global rendering settings shown in the issue. Determine whether exposing cubemap rotation requires editor changes only or engine support as well. Done means cubemap rotation is available from the Material Inspector and behaves consistently with the existing global setting.

Written by the indexing model from the issue text.

Assessment

Tech stack
typescript
Domain
frontend, game-dev, tooling
Issue type
Feature
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
35/100

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