playcanvas / playcanvas/editor

Particle system Pre Warm setting is applied even when hidden

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#98 3 comments 0 reactions 0 assignees View on GitHub

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area: particles bug
Dominant language
TypeScript
Stars
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Forks
215
Avg merge
1d 29m
Merged PRs (30d)
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Description

image
Currently, if Loop setting is unchecked, then Pre Warm option gets hidden. However, Pre Warm setting is used, regardless of whether it is hidden or not. Please, keep it always visible, or ignore the setting, if hidden.

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Reproduce the particle system settings behavior with Loop unchecked and inspect how the Pre Warm control is hidden and still applied. Decide between keeping Pre Warm visible and ignoring it while hidden, then verify that the selected behavior matches the issue in the editor.

Written by the indexing model from the issue text.

Assessment

Tech stack
typescript
Domain
frontend, game-dev
Issue type
Bug
Difficulty
2/5
Estimated time
1-3 hours
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
45/100

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