playcanvas / playcanvas/editor
Bypass forced scene loading in editor
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- Dominant language
- TypeScript
- Stars
- 1.3k
- Forks
- 215
- Avg merge
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- Merged PRs (30d)
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Description
Hi Devs,
I’d like to propose the following feature: When you open a PlayCanvas project in the editor, the scene-selection dialog should not block other input / can be minimized. I want to:
- Quickly open the code editor when looking things up at an older project (without the need to load a scene)
- Work in development branch, merge master branch in development, switch to master branch (without the need to load a scene), merge development into master, switch back to development.
In both cases I don’t want to be forced to select a scene or the browser to load a scene.
Related forum topic: https://forum.playcanvas.com/t/bypass-forced-scene-loading-in-editor/13255/2
Best,
Rene
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by locating the editor's scene-selection dialog and the code path that opens it when a PlayCanvas project loads. Check how the dialog handles browser input and whether the editor can remain usable without a loaded scene. Done means users can minimize or bypass the dialog, use the code editor and switch branches without being forced to load a scene.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- typescript
- Domain
- frontend
- Issue type
- Feature
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100