playcanvas / playcanvas/editor
Loading assets when opening the Editor freezes the Editor with large projects
Open
Nobody has claimed this yet.
area: assets
area: editor interface
area: version control
enhancement
- Dominant language
- TypeScript
- Stars
- 1.3k
- Forks
- 215
- Avg merge
- 1d 29m
- Merged PRs (30d)
- 30
Description
If a project has thousands of assets, it freezes the Editor when opening for the first time.
Could we do this over several frames or in the background giving a chance for the user use the Editor features such as Version Control? This would make switching branches and merges operations much easier.
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by tracing the Editor startup path that loads project assets and identify where loading blocks interaction. Done means projects with thousands of assets can open without freezing, while users can use Editor features such as Version Control during loading.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- typescript
- Domain
- frontend, performance
- Issue type
- Feature
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 30/100