playcanvas / playcanvas/editor

Persist: Entity collapse/expanded state across sessions

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area: editor interface area: ui enhancement
Dominant language
TypeScript
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Forks
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Avg merge
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Merged PRs (30d)
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Description

Would be nice that when you collapse/expand entity groups in the editor, their open/close state would save so when you restart, the hierarchy stays the same. In addition to this, a "collapse all" and "expand all" button to open/close all entities recursively in a group would be nice!

The same goes for entity components, too. Would be nice if they retained their open/close state.

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First steps

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Research direction

No files or tests are identified in the issue. Start by locating the editor code for entity-group and entity-component collapse state, then determine how session persistence and recursive collapse/expand are handled; done means states survive restart and the requested controls work recursively.

Written by the indexing model from the issue text.

Assessment

Tech stack
typescript
Domain
frontend
Issue type
Feature
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
35/100

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