playcanvas / playcanvas/editor
Be able to discard changes to a single file/entity/asset that hasn't been committed
Open
Nobody has claimed this yet.
area: version control
enhancement
- Dominant language
- TypeScript
- Stars
- 1.3k
- Forks
- 215
- Avg merge
- 1d 29m
- Merged PRs (30d)
- 30
Description
This is useful if the user only wants to discard changes to a single file from a bunch of changes that haven't been committed yet.
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
The issue names no files, tests, or entry points. Start by tracing how uncommitted changes and existing discard or undo actions are handled in the editor, then define the affected file, entity, or asset boundary. Done should allow one selected item’s changes to be discarded while leaving other uncommitted changes intact.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- typescript
- Domain
- frontend
- Issue type
- Feature
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 30/100