playcanvas / playcanvas/editor

Have a project 'linter' tool that can give warnings when users exceed asset guidelines

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area: asset import area: ui enhancement
Dominant language
TypeScript
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Merged PRs (30d)
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Description

The idea is that the project would have rules or restrictions on sizes, dimensions, polycount etc of assets that could be uploaded to the project. If those restrictions are exceeded, it would give a warning to the user.

Eg. The owner can set a restriction to use a maximum of 2K textures. Another team member tries to upload a 4K texture, this would upload but come with a warning saying that only 2K textures are permitted. While this limit is exceeded, there would a red ! on the assets panel.

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Research direction

No files or tests are named. Start by locating the asset upload flow and assets panel, then determine how project-level asset limits could be configured and checked. Done should include warnings for exceeded size, dimension, or polycount limits and a red indicator in the assets panel.

Written by the indexing model from the issue text.

Assessment

Tech stack
typescript
Domain
frontend, game-dev
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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