playcanvas / playcanvas/editor
Have a project 'linter' tool that can give warnings when users exceed asset guidelines
Nobody has claimed this yet.
- Dominant language
- TypeScript
- Stars
- 1.3k
- Forks
- 215
- Avg merge
- 1d 29m
- Merged PRs (30d)
- 30
Description
The idea is that the project would have rules or restrictions on sizes, dimensions, polycount etc of assets that could be uploaded to the project. If those restrictions are exceeded, it would give a warning to the user.
Eg. The owner can set a restriction to use a maximum of 2K textures. Another team member tries to upload a 4K texture, this would upload but come with a warning saying that only 2K textures are permitted. While this limit is exceeded, there would a red ! on the assets panel.
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
No files or tests are named. Start by locating the asset upload flow and assets panel, then determine how project-level asset limits could be configured and checked. Done should include warnings for exceeded size, dimension, or polycount limits and a red indicator in the assets panel.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- typescript
- Domain
- frontend, game-dev
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100