playcanvas / playcanvas/editor
Assign textures to materials when importing FBX with external textures
Open
Nobody has claimed this yet.
area: asset import
enhancement
- Dominant language
- TypeScript
- Stars
- 1.3k
- Forks
- 215
- Avg merge
- 1d 29m
- Merged PRs (30d)
- 30
Description
It seems textures are assigned only when importing fbx with embedded textures.
It'd be great to support external textures as well, as manually assigning these to material is not ideal.
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by tracing the FBX import path and the existing handling for embedded textures. Compare that flow with external-texture imports and verify that discovered external textures are assigned to the corresponding materials, including a regression check for both embedded and external cases.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- typescript
- Domain
- game-dev, tooling
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 42/100