playcanvas / playcanvas/editor
Be able to create build targets to include/exclude assets when publishing
Nobody has claimed this yet.
- Dominant language
- TypeScript
- Stars
- 1.3k
- Forks
- 215
- Avg merge
- 1d 29m
- Merged PRs (30d)
- 30
Description
This would help make project management a bit easier as a user can make easily make different builds from the same branch.
One idea is to have a user list of build targets somewhere in settings and each asset could have an exclude from build option.
We would also need to consider the launch tab process as that will need to be modified to handle this as well.
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
The issue names project settings, per-asset build exclusion, and the launch tab; start by tracing those entry points and the existing publishing flow. Done means users can define multiple build targets, select asset inclusion or exclusion per target, and have the launch process honor the selected target.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- typescript
- Domain
- build-system, frontend
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100