playcanvas / playcanvas/editor

Add downloading compressed textures

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area: publishing enhancement
Dominant language
TypeScript
Stars
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Forks
215
Avg merge
1d 29m
Merged PRs (30d)
30

Description

I was wondering if you could add downloading compressed and source textures together from editor, because now developers have to download full project to get them. It starts causing problems when your project size is above 100 MB+
Question on PlayCanvas forum:
https://forum.playcanvas.com/t/how-to-download-compressed-textures/15889

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by reviewing the editor's asset-download flow and the linked PlayCanvas forum discussion about downloading compressed textures. Define the download behavior for compressed and source textures together without requiring the full project, then verify it works for projects larger than 100 MB.

Written by the indexing model from the issue text.

Assessment

Tech stack
typescript
Domain
frontend, game-dev
Issue type
Feature
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
35/100

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