playcanvas / playcanvas/editor
Add downloading compressed textures
Nobody has claimed this yet.
- Dominant language
- TypeScript
- Stars
- 1.3k
- Forks
- 215
- Avg merge
- 1d 29m
- Merged PRs (30d)
- 30
Description
I was wondering if you could add downloading compressed and source textures together from editor, because now developers have to download full project to get them. It starts causing problems when your project size is above 100 MB+
Question on PlayCanvas forum:
https://forum.playcanvas.com/t/how-to-download-compressed-textures/15889
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reviewing the editor's asset-download flow and the linked PlayCanvas forum discussion about downloading compressed textures. Define the download behavior for compressed and source textures together without requiring the full project, then verify it works for projects larger than 100 MB.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- typescript
- Domain
- frontend, game-dev
- Issue type
- Feature
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100