playcanvas / playcanvas/editor

Allow locking of entities to prevent changes

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area: editor interface enhancement
Dominant language
TypeScript
Stars
1.3k
Forks
215
Avg merge
1d 29m
Merged PRs (30d)
30

Description

Be able to lock an entity, to avoid accidental changes.
Fx a camera.

Contributor guide

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First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

The issue requests locking entities in the editor, using a camera as an example, but names no files, tests, or entry points. First determine how entities are represented and edited, then define the locking behavior and its completion criteria before implementation.

Written by the indexing model from the issue text.

Assessment

Tech stack
typescript
Domain
frontend
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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