playcanvas / playcanvas/editor
Be able to obfuscate code on publish
Open
Nobody has claimed this yet.
area: publishing
enhancement
- Dominant language
- TypeScript
- Stars
- 1.3k
- Forks
- 215
- Avg merge
- 1d 29m
- Merged PRs (30d)
- 30
Description
Having an option to obfuscate code on publish will save on developers having to roll out their own tool or pipeline to do so.
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
No file, test, or entry point is named in the issue. Start by locating the publish pipeline and documenting where code is prepared for publishing; define the supported obfuscation behavior and a way to verify that published code is obfuscated without breaking the resulting application.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- typescript
- Domain
- build-system
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100