playcanvas / playcanvas/developer-site
Explain why VRAM usage is higher with Normal Maps using Basis compared to Legacy
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- Dominant language
- JavaScript
- Stars
- 146
- Forks
- 72
- Avg merge
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- Merged PRs (30d)
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Description
We use the Alpha component on the texture to increase the quality of the normal maps.
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
No target documentation file, test, or entry point is identified. Start by locating the normal-map and texture-format documentation in the developer site, then compare VRAM usage for Basis and Legacy while considering the Alpha component; done means documenting a clear explanation for the difference.
Written by the indexing model from the issue text.
Assessment
- Domain
- computer-graphics, documentation
- Issue type
- Documentation
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 35/100