phaserjs / phaserjs/phaser

Layer is not extended from GameObject class

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Dominant language
JavaScript
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Description

Version

  • Phaser Version: 4.1.0
  • Operating system:
  • Browser:

Description

Test code

var layer = this.add.layer();
var isGameObject = layer instanceof Phaser.GameObjects.GameObject;
console.log(isGameObject);

false in console.

Although it call GameObject.call(this, scene, 'Layer'), but the layer instanceof Phaser.GameObjects.GameObject is still return false.

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start with src/gameobjects/layer/Layer.js around line 100, where the issue says GameObject.call is used. Reproduce the behavior with the linked CodePen snippet and inspect the Layer and GameObject definitions. Done means a layer created with this.add.layer() reports true for instanceof Phaser.GameObjects.GameObject.

Written by the indexing model from the issue text.

Assessment

Tech stack
javascript
Domain
game-dev
Issue type
Bug
Difficulty
2/5
Estimated time
1-3 hours
Activity status
Quiet
Clarity
Clearly specified
Newbie friendliness
72/100

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