First Game Example Needs Upgraded to Support Phaser 4
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Beginner friendly
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- Dominant language
- JavaScript
- Stars
- 40.3k
- Forks
- 7.2k
- PR merge metrics
- No merged PRs in 30d
Description
In the first game example from the Phaser docs, the lines which call the stars.children.iterate method need to be changed to stars.children.forEach due to a breaking API change in Phaser 4.
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Open the first game example in the Phaser documentation and locate the lines calling stars.children.iterate. Change those calls to stars.children.forEach, then run or load the example to confirm it works with Phaser 4 and the stars behavior remains correct.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- javascript
- Domain
- documentation, game-dev
- Issue type
- Documentation
- Difficulty
- 1/5
- Estimated time
- Under an hour
- Activity status
- Quiet
- Clarity
- Clearly specified
- Newbie friendliness
- 72/100