pex-gl / pex-gl/pex-math

Add quat/mat4.fromOrthonormalBasis

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type/feat
Dominant language
JavaScript
Stars
17
Forks
2
PR merge metrics
No merged PRs in 30d

Description

Similar to quat.fromDirection(tangent, normal) but would allow us to skip the cross product if given binormal quat.fromOrthonormalBasis(tangent, normal, binormal)... or was it bitangent...

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by reading the existing quat.fromDirection implementation and the related quaternion and matrix APIs in this JavaScript library. Resolve whether the third basis vector should be called binormal or bitangent, then define completion as adding quat.fromOrthonormalBasis with behavior consistent with the existing method.

Written by the indexing model from the issue text.

Assessment

Tech stack
javascript
Domain
computer-graphics
Issue type
Feature
Difficulty
3/5
Estimated time
1-2 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
35/100

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