pedrocr / pedrocr/rawloader

Tile or Scanline loading support

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#35 6 comments 0 reactions 0 assignees View on GitHub

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Dominant language
Rust
Stars
379
Forks
75
PR merge metrics
No merged PRs in 30d

Description

Forgive a noob question, I'm fairly new to rust. Looking at the source, I don't think it is, but figured I would ask. Is it possible to access raw image data without full loading the image into ram? (for example to load the image in tiles or by scanline or something, at least for .nef, .cr2, and .awr). I'm stacking raw files in different ways, and I can only load part of them in ram at once. (due to limited ram) Any help would be appreciated. If it's not possible, is it something that could be done with an easy modification? (I could probably fund some development if its something thats not a huge change) Thanks!

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First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

No file, test, or entry point is named in the issue. Start by tracing how raw image data is currently loaded for NEF, CR2, and AWR files, then determine whether tile or scanline access can be supported without loading the full image into RAM. Done means an agreed design and demonstrated support or a documented feasibility result for the requested formats.

Written by the indexing model from the issue text.

Assessment

Tech stack
rust
Domain
computer-vision
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
20/100

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