parse-community / parse-community/Parse-SDK-dotNET

Unity WebGL support (Remove Task's , AsyncCompletedEventHandler)

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#207 3 comments 0 reactions 0 assignees View on GitHub

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type:question
Dominant language
C#
Stars
335
Forks
258
PR merge metrics
No merged PRs in 30d

Description

Hi Parse,

As Unity WebGL will not support multi threads and Task's and AsyncCompletedEventHandler,
How we can use Parse.Unity DLL without those things,
Is there any modified version of DLL available..?
We have many games to port to Webgl with Parse.
Thank you,

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Research direction

The issue concerns Parse.Unity DLL compatibility with Unity WebGL, specifically the use of Tasks and AsyncCompletedEventHandler. No source files or tests are named; start by locating the Unity DLL implementation and its asynchronous dependencies. Done would mean a supported Unity WebGL-compatible version without those unsupported components.

Written by the indexing model from the issue text.

Assessment

Tech stack
csharp, unity
Domain
game-dev
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
20/100

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