p2sr / p2sr/SourceAutoRecord

SAR doesn't work with Mel release build

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#325 1 comment 0 reactions 0 assignees View on GitHub

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enhancement low prio
Dominant language
C++
Stars
122
Forks
45
PR merge metrics
No merged PRs in 30d

Description

We support other old versions, so it'd probably be a good idea to add support for this one too.
Reproduce:

  1. Switch to Mel day1version beta branch
  2. Launch the game
  3. plugin_load sar
  4. crash D:

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Reproduce the crash on the Mel day1version beta branch using the listed steps: launch the game, run plugin_load sar, and observe the failure. Compare how SAR supports other old game versions, then identify the release-specific compatibility issue. Done means SAR loads without crashing on this Mel release build.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp
Domain
game-dev
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
35/100

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