p2sr / p2sr/SourceAutoRecord

`sar_oob_color`

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enhancement low prio
Dominant language
C++
Stars
122
Forks
45
PR merge metrics
No merged PRs in 30d

Description

Change the color of OOB.
See also gl_clear, gl_clear_randomcolor

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Search for sar_oob_color and compare it with the related gl_clear and gl_clear_randomcolor settings. The issue does not specify the desired OOB color, so confirm that requirement first; done means OOB uses the agreed color.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp
Domain
game-dev
Issue type
Feature
Difficulty
2/5
Estimated time
1-3 hours
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
35/100

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