Some coop maps shouldn't have `sar_transition_timer`
Open
Nobody has claimed this yet.
bug
low prio
- Dominant language
- C++
- Stars
- 122
- Forks
- 45
- PR merge metrics
- No merged PRs in 30d
Description
Calibration
Doors
Buttons
Vertical flings
Catapults
Technically Team Retrieval could be removed too, but it is actually somewhat useful as a reference point still because of how the dialogue be working.
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
The issue names the sar_transition_timer behavior and the Calibration, Doors, Buttons, Vertical flings, and Catapults coop maps, but no files or tests. First locate where sar_transition_timer is applied to coop maps, then determine how Team Retrieval should be treated; done means the listed maps no longer receive the timer while the useful Team Retrieval reference remains available.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- game-dev
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 28/100