`r_drawclipbrushes 2` draws over trace hud
Open
Nobody has claimed this yet.
bug
- Dominant language
- C++
- Stars
- 122
- Forks
- 45
- PR merge metrics
- No merged PRs in 30d
Description
https://discord.com/channels/146404426746167296/811780246608281650/1071382966426681354
This action was performed automatically, triggered by a report by discord user AMJ#3045 at 04-02-2023 10:53:24 UTC.
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start with the linked Discord report and reproduce the issue in SourceAutoRecord using r_drawclipbrushes 2 alongside the trace HUD. Trace the rendering entry points involved and confirm that clip brushes no longer draw over the trace HUD when the fix is complete.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- computer-graphics, game-dev
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 20/100