ostef / ostef/Vk-Engine

Handle setting the position in the editor with Jolt physics

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Dominant language
Jai
Stars
81
Forks
6
PR merge metrics
No merged PRs in 30d

Description

In the editor, when moving a rigidbody in play mode, the Jolt body transform does not get updated

Contributor guide

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First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start in the editor's play-mode handling for moving rigidbodies and trace where the Jolt body transform is updated. Reproduce the issue by moving a rigidbody in play mode, then verify that the Jolt body follows the editor position.

Written by the indexing model from the issue text.

Assessment

Domain
game-dev
Issue type
Bug
Difficulty
3/5
Estimated time
1-2 days
Activity status
Quiet
Clarity
Mostly clear
Newbie friendliness
48/100

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