openmultiplayer / openmultiplayer/open.mp
OnDropGrenade
Open
Nobody has claimed this yet.
client
enhancement
- Dominant language
- C++
- Stars
- 641
- Forks
- 208
- PR merge metrics
- No merged PRs in 30d
Description
Imagine if we have:
OnPlayerDroppingGrenade(playerid,weaponid,Float:x,Float:y,Float:z)
we could change bombs damage, create flashbangs with textdraws, smoke with effect and much more...
would be amazing to the openmp PVP
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by locating the grenade-drop handling and the proposed OnPlayerDroppingGrenade entry point. Review how weaponid and the x, y, and z coordinates are exposed to scripts. Done means the event supports changing grenade damage and enables effects such as flashbang textdraws or smoke.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- game-dev
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100