openmultiplayer / openmultiplayer/open.mp

OnDropGrenade

Open
#986 3 comments 0 reactions 0 assignees View on GitHub

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client enhancement
Dominant language
C++
Stars
641
Forks
208
PR merge metrics
No merged PRs in 30d

Description

Imagine if we have:

OnPlayerDroppingGrenade(playerid,weaponid,Float:x,Float:y,Float:z)

we could change bombs damage, create flashbangs with textdraws, smoke with effect and much more...

would be amazing to the openmp PVP

Contributor guide

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First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by locating the grenade-drop handling and the proposed OnPlayerDroppingGrenade entry point. Review how weaponid and the x, y, and z coordinates are exposed to scripts. Done means the event supports changing grenade damage and enables effects such as flashbang textdraws or smoke.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp
Domain
game-dev
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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