openmultiplayer / openmultiplayer/open.mp

SetLimitPlayerMarkerRadiusForPlayer - individual marker radius for the player

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enhancement
Dominant language
C++
Stars
641
Forks
208
PR merge metrics
No merged PRs in 30d

Description

It would be great to add a feature so that you can set a radius limit for a specific player.

native SetLimitPlayerMarkerRadiusForPlayer(playerid, targetid, Float:radius);

Contributor guide

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First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by locating the existing marker-radius native and its C++ implementation, then trace how player and target IDs are handled. The work is done when the proposed SetLimitPlayerMarkerRadiusForPlayer native is exposed and its per-player radius behavior is covered by the repository's relevant tests, if available.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp
Domain
game-dev
Issue type
Feature
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
42/100

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