openmultiplayer / openmultiplayer/open.mp
SetLimitPlayerMarkerRadiusForPlayer - individual marker radius for the player
Open
Nobody has claimed this yet.
enhancement
- Dominant language
- C++
- Stars
- 641
- Forks
- 208
- PR merge metrics
- No merged PRs in 30d
Description
It would be great to add a feature so that you can set a radius limit for a specific player.
native SetLimitPlayerMarkerRadiusForPlayer(playerid, targetid, Float:radius);
Contributor guide
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First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by locating the existing marker-radius native and its C++ implementation, then trace how player and target IDs are handled. The work is done when the proposed SetLimitPlayerMarkerRadiusForPlayer native is exposed and its per-player radius behavior is covered by the repository's relevant tests, if available.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- game-dev
- Issue type
- Feature
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 42/100