openmultiplayer / openmultiplayer/open.mp
Spectate function bugged
Nobody has claimed this yet.
- Dominant language
- C++
- Stars
- 641
- Forks
- 208
- PR merge metrics
- No merged PRs in 30d
Description
Describe the bug
Start Spectate a Player, when a Player changes his Vehicle and you force it to spectate the Player with the new Vehicle, you just stand in LV (default Spawn in LV i guess),
even start Spectate the Player again wont help
To Reproduce
Steps to reproduce the behavior:
- Start Spectate
- Let the Spectated Player change his Vehicle
- You wont Spectate the Player anymore, you spawn in LV and you can walk around but you are still in Spectate mode.
Expected behavior
You should see the Player with the new Vehicle like in old OMP Build RC2
Release version
1.1.0.2612
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Reproduce the spectate flow described in issue #767: spectate a player, have them change vehicles, and observe the spectator in the default Las Venturas spawn. Compare this behavior with the old OMP Build RC2 behavior, then verify that spectating continues to follow the player in the new vehicle without leaving spectate mode.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- game-dev
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100