openmultiplayer / openmultiplayer/open.mp

Spectate function bugged

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#767 0 comments 0 reactions 0 assignees View on GitHub

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bug
Dominant language
C++
Stars
641
Forks
208
PR merge metrics
No merged PRs in 30d

Description

Describe the bug
Start Spectate a Player, when a Player changes his Vehicle and you force it to spectate the Player with the new Vehicle, you just stand in LV (default Spawn in LV i guess),
even start Spectate the Player again wont help

To Reproduce
Steps to reproduce the behavior:

  1. Start Spectate
  2. Let the Spectated Player change his Vehicle
  3. You wont Spectate the Player anymore, you spawn in LV and you can walk around but you are still in Spectate mode.

Expected behavior
You should see the Player with the new Vehicle like in old OMP Build RC2

Release version
1.1.0.2612

Contributor guide

No contributing guide indexed for this repository

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Reproduce the spectate flow described in issue #767: spectate a player, have them change vehicles, and observe the spectator in the default Las Venturas spawn. Compare this behavior with the old OMP Build RC2 behavior, then verify that spectating continues to follow the player in the new vehicle without leaving spectate mode.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp
Domain
game-dev
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
35/100

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