openmultiplayer / openmultiplayer/open.mp
SetPlayerTime bug
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- Dominant language
- C++
- Stars
- 641
- Forks
- 208
- PR merge metrics
- No merged PRs in 30d
Description
The server sets the time every second with SetPlayerTime, but after a while the weather starts to "Blink". When checking the time, the following was determined:
GetPlayerTime(21:0) - SetPlayerTime(21:0)
GetPlayerTime(21:0) - SetPlayerTime(21:1)
GetPlayerTime(21:1) - SetPlayerTime(21:2)
GetPlayerTime(21:2) - SetPlayerTime(21:3)
GetPlayerTime(21:3) - SetPlayerTime(21:4)
GetPlayerTime(21:0) - SetPlayerTime(21:5)
GetPlayerTime(21:5) - SetPlayerTime(21:6)
GetPlayerTime(21:6) - SetPlayerTime(21:7)
GetPlayerTime(21:7) - SetPlayerTime(21:8)
GetPlayerTime(21:8) - SetPlayerTime(21:9)
GetPlayerTime(21:0) - SetPlayerTime(21:10)
GetPlayerTime(21:10) - SetPlayerTime(21:11)
GetPlayerTime(21:11) - SetPlayerTime(21:12)
GetPlayerTime(21:12) - SetPlayerTime(21:13)
GetPlayerTime(21:13) - SetPlayerTime(21:14)
GetPlayerTime(21:0) - SetPlayerTime(21:15)
GetPlayerTime(21:15) - SetPlayerTime(21:16)
GetPlayerTime(21:16) - SetPlayerTime(21:17)
GetPlayerTime(21:17) - SetPlayerTime(21:18)
GetPlayerTime(21:18) - SetPlayerTime(21:19)
GetPlayerTime(21:0) - SetPlayerTime(21:20)
GetPlayerTime(21:20) - SetPlayerTime(21:21)
GetPlayerTime(21:21) - SetPlayerTime(21:22)
GetPlayerTime resets the number of game minutes every fifth second.
Contributor guide
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First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reproducing the issue with a server that calls SetPlayerTime every second, comparing its result with GetPlayerTime and observing the weather. Trace the SetPlayerTime and GetPlayerTime entry points and identify why the reported game minutes reset every fifth second; done means time remains consistent and the weather no longer blinks.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- api, game-dev
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100