openmultiplayer / openmultiplayer/open.mp
Dead NPC appears standing instead of lying after stream-in
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@AmyrAhmady is already working on this.
Since May 3, 2026.
bug
nightly
- Dominant language
- C++
- Stars
- 641
- Forks
- 208
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Description
Describe the bug
When a dead NPC is streamed in by a player (on first approach or after player respawn), the client displays the NPC as standing instead of lying dead on the ground.
To Reproduce
- Spawn an NPC and kill it
- Die and respawn
- NPC appears standing instead of dead
Expected behavior
Dead NPCs should appear lying on the ground when streamed in, consistent with FCNPC behavior which sent RPC_WorldPlayerDeath (166) in ProcessStreamIn when GetState() == PLAYER_STATE_WASTED.
Release version: omp 1.5.8.3126
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