openmultiplayer / openmultiplayer/open.mp

Dead NPC appears standing instead of lying after stream-in

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#1,219 0 comments 0 reactions 1 assignee View on GitHub

@AmyrAhmady is already working on this.

Since May 3, 2026.

bug nightly
Dominant language
C++
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Description

Describe the bug
When a dead NPC is streamed in by a player (on first approach or after player respawn), the client displays the NPC as standing instead of lying dead on the ground.

To Reproduce

  1. Spawn an NPC and kill it
  2. Die and respawn
  3. NPC appears standing instead of dead

Expected behavior
Dead NPCs should appear lying on the ground when streamed in, consistent with FCNPC behavior which sent RPC_WorldPlayerDeath (166) in ProcessStreamIn when GetState() == PLAYER_STATE_WASTED.

Release version: omp 1.5.8.3126

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